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INI File  |  2003-09-30  |  7KB  |  262 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=1.7
  4. fDecay=0.94
  5. fVideoEchoZoom=1
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001
  22. fWaveScale=0.01
  23. fWaveSmoothing=0.63
  24. fWaveParam=-1
  25. fModWaveAlphaStart=0.71
  26. fModWaveAlphaEnd=1.3
  27. fWarpAnimSpeed=1
  28. fWarpScale=1.331
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=13.290894
  32. rot=-0.02
  33. cx=0.5
  34. cy=0.5
  35. dx=-0.28
  36. dy=-0.32
  37. warp=0.01
  38. sx=1
  39. sy=1
  40. wave_r=0.65
  41. wave_g=0.65
  42. wave_b=0.65
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0
  46. ob_r=0.01
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0
  51. ib_r=0.95
  52. ib_g=0.85
  53. ib_b=0.65
  54. ib_a=1
  55. nMotionVectorsX=64
  56. nMotionVectorsY=0
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0.9
  60. mv_r=1
  61. mv_g=1
  62. mv_b=1
  63. mv_a=0
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1
  72. wavecode_0_smoothing=0.5
  73. wavecode_0_r=1
  74. wavecode_0_g=1
  75. wavecode_0_b=1
  76. wavecode_0_a=1
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1
  85. wavecode_1_smoothing=0.5
  86. wavecode_1_r=1
  87. wavecode_1_g=1
  88. wavecode_1_b=1
  89. wavecode_1_a=1
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1
  98. wavecode_2_smoothing=0.5
  99. wavecode_2_r=1
  100. wavecode_2_g=1
  101. wavecode_2_b=1
  102. wavecode_2_a=1
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1
  111. wavecode_3_smoothing=0.5
  112. wavecode_3_r=1
  113. wavecode_3_g=1
  114. wavecode_3_b=1
  115. wavecode_3_a=1
  116. shapecode_0_enabled=1
  117. shapecode_0_sides=3
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=0
  121. shapecode_0_x=0.5
  122. shapecode_0_y=0.5
  123. shapecode_0_rad=0.55
  124. shapecode_0_ang=0
  125. shapecode_0_tex_ang=0
  126. shapecode_0_tex_zoom=1
  127. shapecode_0_r=1
  128. shapecode_0_g=0
  129. shapecode_0_b=0
  130. shapecode_0_a=0.1
  131. shapecode_0_r2=0
  132. shapecode_0_g2=1
  133. shapecode_0_b2=0
  134. shapecode_0_a2=0.9
  135. shapecode_0_border_r=1
  136. shapecode_0_border_g=1
  137. shapecode_0_border_b=1
  138. shapecode_0_border_a=0.4
  139. shape_0_per_frame1=ang = time*0.4;;
  140. shape_0_per_frame2=x = 0.5 + 0.08*cos(time*1.3) + 0.03*cos(time*0.7);
  141. shape_0_per_frame3=y = 0.5 + 0.08*sin(time*1.4) + 0.03*sin(time*0.7);
  142. shape_0_per_frame4=r =0.5 + 0.5*sin(q8*0.613 + 1);
  143. shape_0_per_frame5=g = 0.5 + 0.5*sin(q8*0.763 + 2);
  144. shape_0_per_frame6=b = 0.5 + 0.5*sin(q8*0.771 + 5);
  145. shape_0_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.635 + 4);
  146. shape_0_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.616+ 1);
  147. shape_0_per_frame9=b2 = 0.5 + 0.5*sin(q8*0.538 + 3);
  148. shapecode_1_enabled=1
  149. shapecode_1_sides=32
  150. shapecode_1_additive=0
  151. shapecode_1_thickOutline=0
  152. shapecode_1_textured=0
  153. shapecode_1_x=0.5
  154. shapecode_1_y=0.5
  155. shapecode_1_rad=0.4
  156. shapecode_1_ang=0
  157. shapecode_1_tex_ang=0
  158. shapecode_1_tex_zoom=1
  159. shapecode_1_r=1
  160. shapecode_1_g=0
  161. shapecode_1_b=0
  162. shapecode_1_a=1
  163. shapecode_1_r2=0
  164. shapecode_1_g2=1
  165. shapecode_1_b2=0
  166. shapecode_1_a2=0.3
  167. shapecode_1_border_r=1
  168. shapecode_1_border_g=1
  169. shapecode_1_border_b=1
  170. shapecode_1_border_a=0.1
  171. shape_1_per_frame1=ang = time*1.7;
  172. shape_1_per_frame2=x = 0.5 + 0.08*cos(time*1.1) + 0.03*cos(time*0.7);
  173. shape_1_per_frame3=y = 0.5 + 0.08*sin(time*1.1) + 0.03*sin(time*0.7);
  174. shape_1_per_frame4=r = 0.5 + 0.5*sin(q8*0.713 + 1);
  175. shape_1_per_frame5=g = 0.5 + 0.5*sin(q8*0.563 + 2);
  176. shape_1_per_frame6=b = 0.5 + 0.5*sin(q8*0.654 + 5);
  177. shape_1_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.885 + 4);
  178. shape_1_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.556+ 1);
  179. shape_1_per_frame9=b2 = 0.5 + 0.5*sin(tq8*0.638 + 3);
  180. shapecode_2_enabled=1
  181. shapecode_2_sides=4
  182. shapecode_2_additive=0
  183. shapecode_2_thickOutline=0
  184. shapecode_2_textured=0
  185. shapecode_2_x=0.5
  186. shapecode_2_y=0.5
  187. shapecode_2_rad=0.4
  188. shapecode_2_ang=0
  189. shapecode_2_tex_ang=0
  190. shapecode_2_tex_zoom=1
  191. shapecode_2_r=1
  192. shapecode_2_g=0
  193. shapecode_2_b=0
  194. shapecode_2_a=1
  195. shapecode_2_r2=0
  196. shapecode_2_g2=1
  197. shapecode_2_b2=0
  198. shapecode_2_a2=0.5
  199. shapecode_2_border_r=1
  200. shapecode_2_border_g=1
  201. shapecode_2_border_b=1
  202. shapecode_2_border_a=0.1
  203. shape_2_per_frame1=ang = time*1.24;
  204. shape_2_per_frame2=x = 0.5 - 0.08*cos(time*1.07) + 0.03*cos(time*0.7);
  205. shape_2_per_frame3=y = 0.5 - 0.08*sin(time*1.33) + 0.03*sin(time*0.7);
  206. shape_2_per_frame4=g = 0.5 + 0.5*sin(q8*0.713 + 1);
  207. shape_2_per_frame5=b = 0.5 + 0.5*sin(q8*0.563 + 2);
  208. shape_2_per_frame6=r = 0.5 + 0.5*sin(q8*0.654 + 5);
  209. shape_2_per_frame7=r2 = 0.5 + 0.5*sin(q8*0.885 + 4);
  210. shape_2_per_frame8=g2 = 0.5 + 0.5*sin(q8*0.556+ 1);
  211. shape_2_per_frame9=b2 = 0.5 + 0.5*sin(q8*.638 + 3);
  212. shapecode_3_enabled=0
  213. shapecode_3_sides=4
  214. shapecode_3_additive=0
  215. shapecode_3_thickOutline=0
  216. shapecode_3_textured=0
  217. shapecode_3_x=0.5
  218. shapecode_3_y=0.5
  219. shapecode_3_rad=0.1
  220. shapecode_3_ang=0
  221. shapecode_3_tex_ang=0
  222. shapecode_3_tex_zoom=1
  223. shapecode_3_r=1
  224. shapecode_3_g=0
  225. shapecode_3_b=0
  226. shapecode_3_a=1
  227. shapecode_3_r2=0
  228. shapecode_3_g2=1
  229. shapecode_3_b2=0
  230. shapecode_3_a2=0
  231. shapecode_3_border_r=1
  232. shapecode_3_border_g=1
  233. shapecode_3_border_b=1
  234. shapecode_3_border_a=0.1
  235. per_frame_1=ob_r = 0.5 + 0.4*sin(time*1.324);
  236. per_frame_2=ob_g = 0.5 + 0.4*cos(time*1.371);
  237. per_frame_3=ob_b = 0.5+0.4*sin(2.332*time);
  238. per_frame_4=ib_r = 0.5 + 0.25*sin(time*1.424);
  239. per_frame_5=ib_g = 0.25 + 0.25*cos(time*1.871);
  240. per_frame_6=ib_b = 1-ob_b;
  241. per_frame_7=volume = 0.15*(bass+bass_att+treb+treb_att+mid+mid_att);
  242. per_frame_8=xamptarg = if(equal(frame%15,0),min(0.5*volume*bass_att,0.5),xamptarg);
  243. per_frame_9=xamp = xamp + 0.5*(xamptarg-xamp);
  244. per_frame_10=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
  245. per_frame_11=xaccel = xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  246. per_frame_12=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  247. per_frame_13=xpos = xpos + 0.001*xspeed;
  248. per_frame_14=dx = xpos*0.05;
  249. per_frame_15=yamptarg = if(equal(frame%15,0),min(0.3*volume*treb_att,0.5),yamptarg);
  250. per_frame_16=yamp = yamp + 0.5*(yamptarg-yamp);
  251. per_frame_17=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
  252. per_frame_18=yaccel = ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  253. per_frame_19=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  254. per_frame_20=ypos = ypos + 0.001*yspeed;
  255. per_frame_21=dy = ypos*0.05;
  256. per_frame_22=wave_a = 0;
  257. per_frame_23=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  258. per_frame_24=oldq8 = q8;
  259. per_frame_25=q7 = 0.003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  260. per_frame_26=rot = 0.4 + 1.5*sin(time*0.273) + 0.4*sin(time*0.379+3);
  261. per_pixel_1=zoom =( log(sqrt(2)-rad) -0.24)*1;
  262.